Jasine's Bottled Tornado
March 19, 2024Wondrous item, very-rare
The Bottled Tornado contains the magical essence of a powerful storm elemental that manifests in the form of a blast of air or a small tornado.
It starts with 3 charges that are fully restored each week.
You can use 1 charge to aim the bottle and partially uncork the bottle to create a powerful blast of air. Everyone and everything large or smaller within 10 ft. (at the DM’s discretion) is pushed back 10 ft. away from the bottle.
You can also use 2 charges to completely uncork the bottle to release the tornado which engulfs the wielder of the bottle. Everyone and everything large or smaller within 10 ft. is pushed back 10 ft. Each creature moved in this way must make a dexterity saving throw or be knocked prone.
For 2d4 rounds after, the tornado continues to swirl around the wielder of the bottle, creating a 10 ft. radius of difficult terrain, and causing ranged attacks through the area to be made at disadvantage.
If the cork is replaced before the effect is over, the tornado is sucked back into the bottle.
DM Notes
Similar to Aarn’s Storm Bottle, you could have the adventurers experience a tornado, or at least see it from a distance, and then find the bottle as loot. You can choose to start the bottle with few to no charges to help reinforce that it was used for that very same tornado/storm they witnessed earlier.
Related Items
Similar in flavor to Aarn’s Storm Bottle, but the mechanics are fairly different.
Attribution
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.